

After all, if you gave away all their secrets at the beginning, there wouldn’t be any mysteries to uncover over the course of the story.Īs a general rule, you should try to keep your character bios shorter than a page (which is typically about 300-500 words). You just want to break the ice and introduce them to the other players and characters. You aren’t trying to give away your character’s life story, after all. You need to keep it clear, concise, and brief. One of the most important things to keep in mind when writing a character bio is that it should be short. When I take notes on my characters, I usually keep the character’s bio at the top of the page and simply add to it as events unfold in the story.

Even the best writers forget things about their characters over time, so it’s a good idea to write everything down anyway. Bios help keep your characters consistent and true to their original design. In addition to that, having a good character bio can be helpful to reference later, especially if they are part of a long campaign. By providing information on your character up front, you can allow others to get to know them, build relationships between characters, and come up with ideas for the story based around your character’s information. Why is a Character Bio Important?Ĭharacter bios make it much easier for other players or RP partners to get to know your character. Bios can look different depending on what they are being used for, the genre of the story, and the other players’ preferences. Generally, a character bio includes basic information about the character, such as their name, appearance, and behavior, but it can also include topics such as backstory and motivations. It gives them an introduction to your character before the narrative actually begins, which makes it easier to create plots and interact between characters. 6.3 Sample Character Bio 3 What is a Character Bio?Ī character bio, also known as a character profile or character biography, is a brief overview of your character that you can provide to others prior to the start of a game or roleplay.
